Jeu d’évasion sérieux en information-documentation : un dispositif de médiation des savoirs ?

This exploratory research questions a serious escape game as a device of mediation of knowledge. With the serious escape game, we are facing with a game based on temporal, cognitive and spatial constraints that can really question its compatibility with the construction of knowledge. Our analysis is...

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Auteurs principaux: Aurélie Canizares, Cécile Gardiès
Format: article
Langue:FR
Publié: Laboratoire Experice 2021
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Accès en ligne:https://doaj.org/article/f93e044eb1d0491bac2fd844227fb996
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Résumé:This exploratory research questions a serious escape game as a device of mediation of knowledge. With the serious escape game, we are facing with a game based on temporal, cognitive and spatial constraints that can really question its compatibility with the construction of knowledge. Our analysis is based on the study of a serious digital escape game on the notion of information submitted to students in High Level Agricultural Technician (Brevet de Technicien Supérieur Agricole). The results show that the serious escape game is a relatively complex device in which the very act of rewriting knowledge is essential. The game also leads to strategies that are not always linked to the manipulation of this knowledge. The results eventually reveal the relevance of proposing an analytical framework specific to information and communication sciences for the analysis of serious games in general and of serious escape games in particular based on a close articulation between the concepts of mediation and device.