Serious games: supporting occupational engagement of people aged 50+based on intelligent tutoring systems

This paper offers an overview of the requirements of serious games to support occupational engagement for people at age 50 and above, and the features for such a serious game. A comprehensive literature revision and a questionnaire to 23 active in the field health professionals of the Valparaiso reg...

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Autores principales: Bruno,Mario A, Griffiths,Laura
Lenguaje:English
Publicado: Universidad de Tarapacá. 2014
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Acceso en línea:http://www.scielo.cl/scielo.php?script=sci_arttext&pid=S0718-33052014000100012
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spelling oai:scielo:S0718-330520140001000122014-09-02Serious games: supporting occupational engagement of people aged 50+based on intelligent tutoring systemsBruno,Mario AGriffiths,Laura Serious games information technologies health occupational engagement older people This paper offers an overview of the requirements of serious games to support occupational engagement for people at age 50 and above, and the features for such a serious game. A comprehensive literature revision and a questionnaire to 23 active in the field health professionals of the Valparaiso region (Chile) were performed. In the end, among the various requirements stated, primary requirements were the evaluation of adaptation skills and organizing space and objects skills as well as of information exchange skills and coordination skills, with respect to occupation-based interventions and routines within a social context. Afterwards, some primary features were stated, such as the use of intelligent tutoring systems, adaptability, difficulty balance, real-time strategy, non linear stories, and spatial, temporal and adversaries reasoning. In the discussion about the features, issues of purpose, strategy and the personalization of a serious game for people aged 50 and older were specified in detail.info:eu-repo/semantics/openAccessUniversidad de Tarapacá.Ingeniare. Revista chilena de ingeniería v.22 n.1 20142014-01-01text/htmlhttp://www.scielo.cl/scielo.php?script=sci_arttext&pid=S0718-33052014000100012en10.4067/S0718-33052014000100012
institution Scielo Chile
collection Scielo Chile
language English
topic Serious games
information technologies
health
occupational engagement
older people
spellingShingle Serious games
information technologies
health
occupational engagement
older people
Bruno,Mario A
Griffiths,Laura
Serious games: supporting occupational engagement of people aged 50+based on intelligent tutoring systems
description This paper offers an overview of the requirements of serious games to support occupational engagement for people at age 50 and above, and the features for such a serious game. A comprehensive literature revision and a questionnaire to 23 active in the field health professionals of the Valparaiso region (Chile) were performed. In the end, among the various requirements stated, primary requirements were the evaluation of adaptation skills and organizing space and objects skills as well as of information exchange skills and coordination skills, with respect to occupation-based interventions and routines within a social context. Afterwards, some primary features were stated, such as the use of intelligent tutoring systems, adaptability, difficulty balance, real-time strategy, non linear stories, and spatial, temporal and adversaries reasoning. In the discussion about the features, issues of purpose, strategy and the personalization of a serious game for people aged 50 and older were specified in detail.
author Bruno,Mario A
Griffiths,Laura
author_facet Bruno,Mario A
Griffiths,Laura
author_sort Bruno,Mario A
title Serious games: supporting occupational engagement of people aged 50+based on intelligent tutoring systems
title_short Serious games: supporting occupational engagement of people aged 50+based on intelligent tutoring systems
title_full Serious games: supporting occupational engagement of people aged 50+based on intelligent tutoring systems
title_fullStr Serious games: supporting occupational engagement of people aged 50+based on intelligent tutoring systems
title_full_unstemmed Serious games: supporting occupational engagement of people aged 50+based on intelligent tutoring systems
title_sort serious games: supporting occupational engagement of people aged 50+based on intelligent tutoring systems
publisher Universidad de Tarapacá.
publishDate 2014
url http://www.scielo.cl/scielo.php?script=sci_arttext&pid=S0718-33052014000100012
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